33 weapons × 14 camo challenges = 462 weapon challenges. Activision has published 63 of them; 199 are community reports we could not confirm and 200 have no published requirement. Every row below carries its label. The 11 mastery camo challenges are listed separately.
Data source-dated · extracted 2026-11-02 · 63 official, 199 community (unconfirmed), 200 not published, of 462 weapon challenges · Method · Sources
Officially confirmed
63
of 462 weapon challenges (13.6%) · source-dated
Fully confirmed weapons
1
Han 86 = 100% · of 33 weapons
Gold only confirmed
24
weapons whose only official row is Gold · of 33
No published requirement
200
of 462 weapon challenges (43.3%) · shown as —
What the data shows
Gold is the only camo tier published for every weapon: 33 of 33 Gold challenges are Official, and every one of them states 15 kills in a single match in Multiplayer or 100 in DMZ.
Platinum and Harmonic Break are published by Activision for the 8 Assault Rifles. The other 25 weapons carry community-reported counts, which the table labels on every row rather than blending into one number.
200 of the 264 Military level gates have no published number. That is why this page does not print a total from level 1 to mastery: a total built from 200 blanks would be a guess with a decimal point.
Community-reported counts are shown in the weapon tables with a Community label. They are not confirmed by Activision, so this page does not total them or treat them as fact.
Evidence behind every row
Each bar is one weapon class; the segments are the evidence label on the row. Mastery camos are the small final group. The numbers are identical to the summary table below and to the CSV.
Official coverage by weapon
Weapon
Class
Official rows
Official coverage
Note
Han 86
Assault Rifle
14 / 14
100.0%
All requirements official
Sang 9mm
Pistol
4 / 14
28.6%
Axion
Assault Rifle
3 / 14
21.4%
Cronen Squall
Assault Rifle
3 / 14
21.4%
Hyeon Burst
Assault Rifle
3 / 14
21.4%
Kastov 762
Assault Rifle
3 / 14
21.4%
M4
Assault Rifle
3 / 14
21.4%
Oden
Assault Rifle
3 / 14
21.4%
Patriot XMR
Assault Rifle
3 / 14
21.4%
.50 GS
Pistol
1 / 14
7.1%
Gold only
APOC-338
LMG
1 / 14
7.1%
Gold only
Astaroth .57
Sniper Rifle
1 / 14
7.1%
Gold only
FiNN LMG
LMG
1 / 14
7.1%
Gold only
FSS Carbon Edge 1095
Melee
1 / 14
7.1%
Gold only
ISO Nightshade
SMG
1 / 14
7.1%
Gold only
JOKR
Launcher
1 / 14
7.1%
Gold only
KG-7 Vulcan
Sniper Rifle
1 / 14
7.1%
Gold only
Krait P68
Pistol
1 / 14
7.1%
Gold only
MAR-9
Marksman Rifle
1 / 14
7.1%
Gold only
Mojave .357
Pistol
1 / 14
7.1%
Gold only
Mosin-Nagant
Marksman Rifle
1 / 14
7.1%
Gold only
Oris 8.6
Marksman Rifle
1 / 14
7.1%
Gold only
PILA
Launcher
1 / 14
7.1%
Gold only
PM-40 Anvil
Launcher
1 / 14
7.1%
Gold only
PPSh-41
SMG
1 / 14
7.1%
Gold only
Rezi 12
Shotgun
1 / 14
7.1%
Gold only
RPG-8
Launcher
1 / 14
7.1%
Gold only
Signal 50
Sniper Rifle
1 / 14
7.1%
Gold only
Type 73
LMG
1 / 14
7.1%
Gold only
VEL 46
SMG
1 / 14
7.1%
Gold only
Warlord
Shotgun
1 / 14
7.1%
Gold only
Wz.55 Striga
SMG
1 / 14
7.1%
Gold only
X-58 Nyx
SMG
1 / 14
7.1%
Gold only
Official rows ÷ 14 weapon challenges. Mastery camos are not included. This table updates each time Activision publishes a requirement.
Summary by weapon class
Class
Weapons
Challenges
Official
Community
Not published
Assault Rifle
8
112
35
37
40
SMG
5
70
5
25
40
Shotgun
2
28
2
10
16
LMG
3
42
3
15
24
Marksman Rifle
3
42
3
15
24
Sniper Rifle
3
42
3
15
24
Pistol
4
56
7
17
32
Launcher
4
56
4
52
0
Melee
1
14
1
13
0
Mastery camos
0
11
11
0
0
All
33
473
74
199
200
Counts of rows by evidence label. Community rows are unconfirmed reports, not facts.
Every challenge
Open a weapon to see its rows. Every cell is copied from the source row; a — means the source published no value, never that the value is zero.
Assault Rifle 8 weapons
Han 86 Assault Rifle14 challenges · 14 official
Camo tier
MP requirement
DMZ requirement
MP actions
DMZ actions
Evidence
Military 1
Weapon level 10
—
—
—
Official
Military 2
Weapon level 18
—
—
—
Official
Military 3
Weapon level 25
—
—
—
Official
Military 4
Weapon level 34
—
—
—
Official
Military 5
Weapon level 42
—
—
—
Official
Military 6
Weapon level 50
—
—
—
Official
Military 7
Weapon level 57
—
—
—
Official
Military 8
Weapon level 65
—
—
—
Official
Smoke
20 mounted kills
75 mounted kills
20
75
Official
Stormwave
50 suppressed kills
125 suppressed kills
50
125
Official
Red
3 kills without dying (count not published)
3 kills without taking damage, 50 times
—
150
Official
Gold
15 kills in a single match
100 kills in a single match
15
100
Official
Platinum
50 headshots
100 headshots
50
100
Official
Harmonic Break
25 double kills
50 double kills
25
50
Official
M4 Assault Rifle14 challenges · 3 official
Camo tier
MP requirement
DMZ requirement
MP actions
DMZ actions
Evidence
Military 1
Weapon level 8
—
—
—
Community
Military 2
Weapon level 14
—
—
—
Community
Military 3
Weapon level 21
—
—
—
Community
Military 4
Weapon level 27
—
—
—
Community
Military 5
Weapon level 35
—
—
—
Community
Military 6
Weapon level 41
—
—
—
Community
Military 7
Weapon level 49
—
—
—
Community
Military 8
Weapon level 54
—
—
—
Community
Special 1
20 point-blank kills
—
20
—
Community
Special 2
20 kills while mounted
—
20
—
Community
Special 3
25 kills from behind
—
25
—
Community
Gold
15 kills in a single match
100 kills in a single match
15
100
Official
Platinum
50 headshots
100 headshots
50
100
Official
Harmonic Break
25 double kills
50 double kills
25
50
Official
Hyeon Burst Assault Rifle14 challenges · 3 official
Camo tier
MP requirement
DMZ requirement
MP actions
DMZ actions
Evidence
Military 1
Weapon level 6
—
—
—
Community
Military 2
Weapon level 12
—
—
—
Community
Military 3
Weapon level 19
—
—
—
Community
Military 4
Weapon level 24
—
—
—
Community
Military 5
Weapon level 32
—
—
—
Community
Military 6
Weapon level 40
—
—
—
Community
Military 7
Weapon level 45
—
—
—
Community
Military 8
Weapon level 52
—
—
—
Community
Special 1
2 kills without reloading, 10 times
—
20
—
Community
Special 2
20 longshot kills
—
20
—
Community
Special 3
100 kills in full-auto mode
—
100
—
Community
Gold
15 kills in a single match
100 kills in a single match
15
100
Official
Platinum
50 headshots
100 headshots
50
100
Official
Harmonic Break
25 double kills
50 double kills
25
50
Official
Patriot XMR Assault Rifle14 challenges · 3 official
Camo tier
MP requirement
DMZ requirement
MP actions
DMZ actions
Evidence
Military 1
—
—
—
—
Not published
Military 2
—
—
—
—
Not published
Military 3
—
—
—
—
Not published
Military 4
—
—
—
—
Not published
Military 5
—
—
—
—
Not published
Military 6
—
—
—
—
Not published
Military 7
—
—
—
—
Not published
Military 8
—
—
—
—
Not published
Special 1
20 hipfire kills
—
20
—
Community
Special 2
50 kills with a suppressor
—
50
—
Community
Special 3
30 longshot kills
—
30
—
Community
Gold
15 kills in a single match
100 kills in a single match
15
100
Official
Platinum
50 headshots
100 headshots
50
100
Official
Harmonic Break
25 double kills
50 double kills
25
50
Official
Kastov 762 Assault Rifle14 challenges · 3 official
Charts are rendered from data.csv; the table on this page is built from the same file. License: the CSV and charts are published under CC BY 4.0. Credit MW4 Camo Tracker and link to this page.
Method
Where the rows come from
The dataset is extracted from the data the live tracker renders: 473 unique challenge rows across 33 weapons and 11 mastery camo entries. Each row keeps the evidence label the tracker already showed, and the checked date those labels carry (latest source check). No row was added, merged or filled in.
What the three labels mean
Official — published by Activision in a Call of Duty blog post or patch notes.
Community — a community report (the pre-launch sheet reproduced by MyPandaPlay and Dexerto) that the site could not confirm against an Activision publication.
Not published — no source exists for that row at the checked date; the tracker shows the requirement as empty instead of inventing one.
How the action counts are read
A number is copied only when the source states it. "20 mounted kills" is 20. "3 kills without dying, 15 times" is 45.
A double kill counts as one listed action, not two kills. The page says "actions", not "kills", for that reason.
A level gate ("Weapon level 10") is not an action count, so it is never summed into a total.
Where the source says the count is not published, the cell is — and the row is labelled Community or Not published.
What cannot be computed from this dataset
A level 1 → mastery total per weapon: 200 Military rows are blank and Military tiers are level gates, not kill counts.
A single confirmed Gold → Harmonic Break figure: all 33 weapons have counts, but only 8 have Official Platinum and Harmonic Break counts.
A DMZ total: 50 of the 99 Gold, Platinum and Harmonic Break rows publish no DMZ count.
Unlock-time statistics: the site's analytics record event counts, not per-user progress timestamps, so no unlock-duration data exists. That section stays unpublished until opt-in collection reaches 200 completions per class.
Cadence and corrections
Rows are re-checked after every patch-notes post. When a requirement is corrected, the change is recorded on the corrections page and the checked date on the row moves with it.